AI Insights · Timothy · July 2024
Top 5 Theme Parks Games in Qatar Q2 2024: Performance Overview
Explore the performance of the top 5 theme park games in Qatar for Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, theme park games in Qatar showed varied performance across key metrics including downloads, revenue, and active users. Here’s a closer look at the top 5 games in this category, with data sourced from Sensor Tower.
aquapark.io by Voodoo experienced fluctuating weekly revenue, peaking at around $28 in early May and ending the quarter with approximately $14. Weekly downloads for the game saw a significant rise in early April, reaching over 1.1K, and then varied between 460 and 795 downloads in the subsequent weeks, closing at 428. Weekly active users started at 4K in early April, peaked at 6K mid-month, and concluded the quarter around 4K.
My Aquapark: Idle Water Empire from Highcore Labs LLC showed a notable increase in weekly downloads, starting with 4 in mid-April and rising steadily to 337 by late June. Weekly revenue for this app was modest, beginning to generate income only in late May and peaking at $29 in the last week of June. Active users mirrored the download trend, beginning with just 44 and climbing to 431 by the end of the quarter.
WaterPark Boys by Supercent, Inc. saw their weekly downloads surge from 173 in early June to 922 by the end of the month. Active users followed a similar pattern, starting at 169 and increasing to 740 by late June.
Disney Magic Kingdoms by Gameloft reported a steady weekly revenue, peaking at $222 in late May. Weekly downloads were highest in mid-April and mid-May, reaching up to 265 and 261 respectively, with a final count of 68 in the last week of June. Active users varied between 123 and 352, ending the quarter at 219.
Idle Theme Park - Tycoon Game by Digital Things showed a mixed performance. Weekly revenue had notable peaks of $264 in early April and $143 in early June. Downloads fluctuated significantly, from a high of 104 in mid-April to just 5 in early May, concluding with 35 in the last week of June. Active users ranged from 35 to 134, finishing the quarter at 75.
For more detailed insights and data, visit Sensor Tower.